AI Insights · Timothy · April 2025
Top Slime Games on Android in Norway: Q1 2025 Performance
Explore the performance trends of the top slime games on Android in Norway during Q1 2025, including downloads, revenue, and active user metrics.
In the first quarter of 2025, slime games on the Android platform in Norway showed varied performance trends. Based on data from Sensor Tower, here's how the top five apps fared:
Super Slime Simulator: DIY Art from Dramaton saw a fluctuating pattern in weekly downloads, starting at over 230 and peaking at 368 by the end of March. Revenue was modest, with occasional peaks reaching $2. Weekly active users increased from 760 to nearly 1,000 toward the quarter's end.
Super Big Slime: Black Hole 3D by Supercent, Inc. experienced a notable increase in revenue, with a peak of $18 mid-March. Downloads varied, achieving a high of 264 in early March, while active users remained relatively stable, hovering around 3,100.
Bruno – My Talking Slime Pet had a quieter quarter with sporadic revenue spikes, including $6 mid-March. Downloads fluctuated slightly, with numbers declining from 182 to 80, while active users decreased from over 2,000 to around 1,800.
Fluid Simulation by DoGreat Technologies maintained a steady revenue, peaking at $15 in early February. Downloads showed a mild decline, with the highest at 103 in mid-February, and active users saw a peak of 246 before dropping to 106 by March's end.
Finally, My Talking Slimy Slime Pet Cat from Pixeland OU experienced a consistent revenue stream, with a notable increase to $131 early in the quarter. Downloads were highest at 106 initially, before tapering off, while active users decreased from 595 to 484.
For more detailed insights and data, visit Sensor Tower.